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reachable(int, char)
- Method in class finiteAutomata.
NFA
Returns set of all states which are reachable from the given state on consuming the given input symbol.
reachable(IntSet, char)
- Method in class finiteAutomata.
NFA
Returns set of all states which are reachable from at least one state in the given set on consuming the given input symbol.
readBoolean()
- Static method in class finiteAutomata.
Util
Repeatedly prompts user to enter TRUE or FALSE.
readNum()
- Static method in class finiteAutomata.
Util
Reads the next String from keyboard input and parses it as a non-negative integer.
readString()
- Static method in class finiteAutomata.
Util
Returns the next String read from keyboard input.
remove(Object)
- Method in class finiteAutomata.
Hashtable
Removes an Association.
remove(int)
- Method in class finiteAutomata.
IntSet
Removes a given integer from this IntSet.
removeDialog()
- Method in class finiteAutomata.
IntSet
Removes a user-specified integer from this IntSet.
removeEpsilonDialog()
- Method in class finiteAutomata.
NFA
Queries user regarding which epsilon transition to remove.
removeTransitionDialog()
- Method in class finiteAutomata.
NFA
Queries user regarding which symbol-consuming transition to remove.
removeTypeOne(int, char)
- Method in class finiteAutomata.
CNF
Removes rule "vn -> t" from the rule set.
removeTypeOneDialog()
- Method in class finiteAutomata.
CNF
Queries user for n and t, and removes rule "vn -> t".
removeTypeZero(int, int, int)
- Method in class finiteAutomata.
CNF
Removes rule "vn -> vi vj" from the rule set.
removeTypeZeroDialog()
- Method in class finiteAutomata.
CNF
Queries user for n, i, and j, and removes rule "vn -> vi vj".
rule
- Variable in class finiteAutomata.
CNF
array of Vectors of CNFRule objects; rule[i][j] contains all the type j rules which transform vi
ruleChangeDialog()
- Method in class finiteAutomata.
CNF
Asks user which type of rule change they want to make and carries out that request.
runMenu()
- Method in class finiteAutomata.
IntSet
Repeatedly queries user for desired action & responds.
runMenu()
- Method in class finiteAutomata.
NFA
Displays run menu options and prompts user to make a choice of action.
runMenuHandler(int)
- Method in class finiteAutomata.
NFA
Takes action based on the provided run menu choice code.
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